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Strix Unreal SDK
1.7

Table Of Contents

  • Introduction
  • SDK Overview
  • SDK Functional details
  • How to’s
    • Connection
    • Matchmaking
    • Object Synchronization
    • Miscellaneous
  • Appendixes
Strix Unreal SDK
  • »
  • How to’s

How to’s¶

This section of the User’s Guide contains several how to documents, grouped by the area that a document covers.

  • Connection
    • How to Check Server Status
    • How to Check the Round-trip Time (Ping)
  • Matchmaking
    • How to Block Players from Joining a Room
    • How to Do a Custom Room Search
    • How to Kick Players
    • How to Implement Lobbies
    • How to Matchmake Based on Skill Level
    • How to Create and Join a Private Room
    • How to View Room Information and Join
    • How to Wait Until All Players Are Ready
  • Object Synchronization
    • How to Serialize Custom Classes
    • How to Use NPCs
    • How to Change Scenes
    • How to Improve Performance
    • How to Adjust Movement Synchronizer Parameters
  • Miscellaneous
    • How to Use Various IDs
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